{ "shot": { "composition": "wide establishing shots transitioning to medium orbit and macro close-up", "lens": "24mm for wide interior, 50mm for orbit, 90mm macro for device", "frame_rate": "30fps standard with subtle ramping during gesture moments", "camera_movement": "smooth orbital tracking around subject, gentle push-in for close-up" }, "subject": { "description": "androgynous individual interacting with futuristic home interface", "wardrobe": "monochromatic high-tech loungewear with subtle metallic textures", "props": "transparent ripple-reactive interfaces, glass-like control device" }, "scene": { "location": "suspended apartment overlooking neon cyberpunk cityscape", "time_of_day": "twilight", "environment": "minimalist architecture with panoramic windows, glowing neon haze outside" }, "visual_details": { "action": "gestures in air controlling environment, responsive lighting, final close-up of device", "special_effects": "holographic UI, liquid ripple transitions, adaptive lighting", "hair_clothing_motion": "minimal motion, soft fabric flow with elegant gesturing" }, "cinematography": { "lighting": "ambient interior glow with reactive accents, neon reflections", "color_palette": "cool cyans, deep purples, soft whites with glass highlights", "tone": "elevated, futuristic, serene" }, "audio": { "music": "ambient synthwave with digital chimes and subtle builds", "ambient": "soft city hum, electronic interface whispers", "sound_effects": "gesture-triggered whooshes, soft chime on logo", "mix_level": "refined spatial mix with immersive clarity" }, "dialogue": { "character": "", "line": "", "subtitles": false } }
Kling 4.0 KI-Videogenerator
Kling 4.0 ist ein KI-Videogenerator, der Text-Prompts und Bilder in ausgereifte Videoclips verwandelt. Steuere Szene, Bewegung und Kamera und erstelle online mit Gratis-Credits.
KLING 4.0 VIDEOGALERIE
Sieh, was Creator mit Kling 4.0 erschaffen
Durchstöbere KI-Videobeispiele von Kling 4.0 und öffne einen beliebigen Clip, um seinen Prompt zu studieren. Übernimm den Prompt und passe Motiv, Bewegung, Kameraführung und Stil für deine eigene Version an.
Cinematic long shot with forward tracking: In a frozen wasteland under a black sky filled with auroras, a small squad treks across an ice ridge, their footsteps crunching over ancient wreckage. Wind howls. One pauses, raising a scope. In the valley below: dozens of beasts, dormant, coiled around a shattered mech carrier. The camera slowly tracks forward as the squad descends each step heavy, uncertain. Then one of the creatures stirs. Its eyes glow. Others follow. The ice begins to crack beneath their feet. The camera pulls upward as all hell breaks loose, beasts charging up the slope, soldiers scrambling, rifles lighting up the darkness in staccato bursts.
{ "shot": { "type": "single", "camera_motion": "slow top-down crane descend with subtle push-in (no cuts)", "loop_hint": "hold final 6 frames for seamless autoplay" }, "subject": { "character": "blonde woman with a single back braid, wearing a flowing black evening dress with thigh-high slit; barefoot; goddess-ritual vibe", "pose": "arms outstretched overhead touching a luminous golden arc; head bowed slightly", "expression": "calm, reverent focus", "wardrobe_motion": "fabric breathes gently; hem sways from faint updraft" }, "scene": { "environment": "black void stage with sparse floating dust motes", "hero_prop": "crescent-like golden light arc above her hands (liquid-light ribbon)", "fx": ["soft volumetric glow", "micro-particle drift", "subtle heat shimmer near arc"], "time_of_day": "timeless night" }, "visual_details": { "beats": [ { "time": "0.0-2.4", "action": "Camera descends from above; subject silhouette resolves; dormant gold arc begins to glimmer as hands make contact.", "focus": "top-down framing, shoulders and braid highlighted" }, { "time": "2.4-5.4", "action": "Arc brightens and bends smoothly into a perfect crescent; light blooms along her arms; dust motes orbit slowly.", "focus": "rim highlights on skin; gentle lens bloom on the arc" }, { "time": "5.4-8.0", "action": "She rises a few centimeters (levitation hint) while arc hums and stabilizes; fabric lifts softly; camera finishes push-in and settles for loop.", "focus": "hero tableau centered; clean negative space around figure" } ] }, "cinematography": { "lens": "portrait 65–85mm feel, shallow depth (f/2.0)", "framing": "centered vertical figure; arc sits just above frame midline; low key with strong speculars", "exposure": "protect highlights on arc, maintain true blacks; mild roll-off on skin", "post": "cinematic contrast; glow bloom on arc; very light film grain; negligible chromatic aberration" }, "audio": { "fx": [ "low airy shimmer tied to the arc brightness", "soft cloth rustle on levitation", "sub-bass swell at 5.4s" ], "music": "minimal drone in D minor, barely rising toward the final hold", "dialogue": "none" }, "color_palette": { "primary": "molten gold (#F5C76A)", "secondary": "amber highlights (#D69B3A)", "accents": "skin neutrals with warm rim", "background": "pure black (#000000)" }, "physics_rules": [ "dust motes drift on gentle convection; no chaotic turbulence", "cloth responds to continuous mild updraft; inertia preserved", "arc emits soft light that illuminates nearby skin and fabric with inverse-square falloff" ], "visual_rules": [ "no text, captions, or watermarks", "keep background clean; no extra props", "avoid camera shake and excessive bloom; preserve detail in highlights", "maintain elegant anatomy and natural hand poses" ], "negative_prompt": [ "cartoonish rendering", "overexposed arc clipping", "banding or posterization in blacks", "extra limbs or finger artifacts", "busy background", "harsh color shifts (green, magenta)" ], "metadata": { "mood": "sacred, poised, ascendant", "platform_goal": "high-readability loop thumbnail with bright gold arc framing the centered subject" } }
{ "shot": { "composition": "tight rear POV shot directly behind frantic bee, wings vibrating violently in frame", "lens": "GoPro ultra-wide with extreme distortion to amplify speed", "frame_rate": "180fps with ramping slow-motion bursts on near collisions", "camera_movement": "hyper-fast forward rush with jitter, mimicking chaotic flight path" }, "subject": { "description": "bee racing full throttle through university corridors in panic, wings shaking violently", "wardrobe": "", "props": "students dodging aside, papers and books scattering, doors slamming open" }, "scene": { "location": "endless university hallway with fluorescent lights and lockers", "time_of_day": "midday rush, crowded corridors", "environment": "blurred faces of surprised students, moving obstacles flying past in streaks" }, "visual_details": { "action": "bee blasts forward in straight chaotic line, barely missing heads and shoulders, narrowly escaping slamming doors and spinning around obstacles", "special_effects": "extreme motion blur, speed warp trails, shockwave distortion around wings, lights streaking by" }, "cinematography": { "lighting": "harsh fluorescent lighting flickering as speed distorts space", "color_palette": "cool whites, blurred neon streaks, chaotic color flashes from student clothing", "tone": "frenetic, high-adrenaline, disorienting" }, "audio": { "music": "fast EDM with rising tempo and heavy drops synced to near misses", "ambient": "chaotic corridor reverberation fading under speed", "sound_effects": "intense buzzing amplified, violent whooshes, crashes and startled shouts passing rapidly", "mix_level": "overwhelming immersive mix, pushing speed sensation" } }
{ "shot": { "composition": "medium-wide shot with claymation-style depth and handcrafted textures", "lens": "50mm virtual stop-motion lens with slight fisheye distortion", "frame_rate": "12fps to mimic traditional claymation pacing", "camera_movement": "slow dolly push-in toward Bilbo, with sudden tilt up on dragon reveal" }, "subject": { "description": "claymation Bilbo Baggins, wide-eyed and trembling, tiptoes across a mountain of gold", "wardrobe": "tiny sculpted wool cloak, clay sword, hand-textured curls", "props": "glittered clay coins, oversized goblets, clay Arkenstone glowing subtly" }, "scene": { "location": "Smaug’s hoarded treasure hall under the Lonely Mountain", "time_of_day": "dim cavern lit by fire-glow and scattered treasure reflections", "environment": "clay-crafted columns, soot-blackened walls, gold piles molded with finger prints" }, "visual_details": { "action": "Bilbo freezes as a low rumble shakes the hoard and a massive clay claw emerges", "special_effects": "stop-motion fire breath effect using layered painted cellophane, glowing eyes frame-by-frame animated", "hair_clothing_motion": "subtle, jittery frame-to-frame cloak motion and expressive clay eye shifts" }, "cinematography": { "lighting": "warm clay-fire bounce lighting mixed with cool cavern shadows", "color_palette": "burnt oranges, muted browns, deep shadows, with gold shimmer", "tone": "tense, handcrafted, whimsically eerie" }, "audio": { "music": "orchestral clay percussion and slow string plucks with echo", "ambient": "distant rumbling, coin shifts, a single deep dragon breath", "sound_effects": "creaky stop-motion footsteps, crackling treasure slide", "mix_level": "ambience forward with subtle music underlay" }, "dialogue": { "character": "Smaug (claymation voice)", "line": "I smell you, thief... Do not think you can hide from me.", "subtitles": false } }
{ "shot": { "composition": "top-down spinning claymation shot of the Endurance aligning with the docking station", "lens": "virtual macro lens with slight barrel distortion for handmade effect", "frame_rate": "12fps with deliberate clay flicker", "camera_movement": "rotational tracking around the spinning ships, tightening as docking nears" }, "subject": { "description": "claymation Cooper in a sculpted flight suit, intensely controlling the Endurance as it rotates into place", "wardrobe": "tiny molded astronaut suit with moving clay tubes and helmet visor reflections", "props": "hand-sculpted console with blinking lights, rotating docking clamps, clay ring segments" }, "scene": { "location": "orbit above a stylized black hole with painted light swirl backdrop", "time_of_day": "deep space — star-speckled black with ambient glow from distant galaxy", "environment": "floating clay debris, sculpted ring shadows, mini clay model of Gargantua in the distance" }, "visual_details": { "action": "the ships spin faster, Cooper aligns them with pinpoint timing, the clamps connect in a satisfying clay click", "special_effects": "hand-drawn star trails, layered glow from the black hole, clay particles flung by centrifugal motion", "hair_clothing_motion": "helmet strap sways inside the capsule, clay fingers twitch on the controls" }, "cinematography": { "lighting": "subtle clay studio-style lighting with harsh contrast from the black hole side", "color_palette": "matte black, dusty gray, and blue glow tones with bursts of warm orange during connection", "tone": "intense, handcrafted, suspenseful" }, "audio": { "music": "claypipe organ version of Interstellar theme with chime loops", "ambient": "muted beeps, radio static, deep space hum", "sound_effects": "clicking clay clamps, creaky plastic panels, muffled breathing inside helmet", "mix_level": "music builds to climax with sound FX punched forward during final lock" }, "dialogue": { "character": "Cooper (claymation voice)", "line": "Hold on... we’re going to dock manually.", "subtitles": false } }
{ "shot": { "composition": "sweeping wide claymation shot of the Hogwarts Express approaching the castle", "lens": "virtual tilt-shift clay camera with exaggerated depth", "frame_rate": "12fps classic stop-motion pace", "camera_movement": "dolly shot following train, crane-style tilt up to reveal clay Hogwarts" }, "subject": { "description": "claymation Harry Potter leaning out of the train window, eyes wide with wonder", "wardrobe": "miniature sculpted robes, scarf with moving clay fringe, round glasses molded on", "props": "clay owl in cage, sculpted suitcase with spellbooks, hand-shaped wand in pocket" }, "scene": { "location": "Hogwarts Express track curving beside a clay river, leading to Hogwarts castle on a hill", "time_of_day": "twilight with fading sculpted sky gradients", "environment": "rolling clay hills, fiber-clouds on strings, flickering castle windows made of translucent clay" }, "visual_details": { "action": "train puffs clay steam as Harry gazes at the glowing castle, cloak fluttering slightly", "special_effects": "stop-motion light flickers in the windows, twinkling stars added frame-by-frame", "hair_clothing_motion": "Harry’s hair shifts subtly between frames, scarf bobs in the wind" }, "cinematography": { "lighting": "soft clay-style ambient lighting with glowing castle highlights", "color_palette": "deep blues, warm golds, and hand-painted brick reds", "tone": "magical, nostalgic, hand-crafted" }, "audio": { "music": "gentle clay-bell chimes and whimsical glockenspiel melody", "ambient": "train wheels clacking, faint owl hoot, breeze on the hill", "sound_effects": "soft clay footsteps, luggage bump, magical sparkle twinkles", "mix_level": "music-forward mix with delicate ambient textures" }, "dialogue": { "character": "Harry Potter (child voice, claymation-style)", "line": "Is that... Hogwarts?", "subtitles": false } }
A man runs down a dark alley at night with a gun in his hand. Handheld 35mm medium shot tracks behind him, then whip-pans as he checks a corner. Dim streetlights, rising steam, cold breath. Slow motion pulse as he lifts the gun. He mutters, “Of course it had to be this alley…”
{ "shot": { "composition": "fragmented pieces of a PS5 DualSense controller assembling mid-air with zero-gravity motion and explosive impact points", "lens": "35mm virtual lens with fast rack focus and shallow depth of field on each part", "frame_rate": "1000fps during slow-motion assembly, 60fps in between", "camera_movement": "ultra-dynamic orbital spins, snap-zooms on triggers, inside-out fly-through of the controller body, ending in hard push-in on the completed device" }, "subject": { "description": "PS5 DualSense controller forming from raw floating components — triggers, face buttons, analog sticks, haptic core — coming together with sonic force", "wardrobe": "", "props": "transparent trigger shells, vibrating actuator module, light bar strip, PlayStation symbols spinning before locking into buttons" }, "scene": { "location": "digital void resembling a dark console startup space with particle fog and ambient grid lighting", "time_of_day": "stylized tech-space", "environment": "hovering digital dust, low-lying mist, energy lines pulsing with every part assembled" }, "visual_details": { "action": "each piece enters frame like a precision missile, locking into place with sonic booms — thumbsticks spiral in, faceplate slams down with micro-explosions of light, final PlayStation logo burns in at the center — controller lands on glass surface, sending out shock ripples and lighting up its LEDs", "special_effects": "light trail streaks, magnetic snap FX, glitch pulses, haptic vibration simulated in slow motion, LED ignition flare", "hair_clothing_motion": "" }, "cinematography": { "lighting": "pulsed spotlight bursts from above and below, reflective surfaces bouncing light off every plastic curve", "color_palette": "ice white, midnight black, pulse blue, reactive neon flares", "tone": "tech-futuristic, powerful, sleek" }, "audio": { "music": "cinematic synthwave with layered build-ups and sharp percussive drops", "ambient": "low digital hum, frequency sweeps, energy pulses rising", "sound_effects": "clicks, pressure pops, deep magnetic lock-ins, startup chime reimagined as an impact sting", "mix_level": "studio-grade mix with 3D stereo positioning, sharp highs for clicks and wide low-end on impacts" }, "dialogue": { "character": "", "line": "", "subtitles": false } }
{ "description": "Photorealistic cinematic shot of an empty pastel-pink bedroom with white wood floors and soft daylight streaming in. A sealed Hello Kitty box with a pink bow sits in the center. It wiggles, then bursts open in a bright, sparkly puff. The room transforms instantly No text.", "style": "photorealistic cinematic", "camera": "fixed wide angle, front-facing for symmetrical reveal", "lighting": "soft, diffused natural light with subtle pink glow accents", "room": "blank pastel bedroom transformed into a Hello Kitty sanctuary", "elements": [ "Hello Kitty box (logo and bow visible)", "Hello Kitty bedding and pillows", "plushies (Hello Kitty, My Melody, Cinnamoroll, Kuromi)", "wall art or framed posters", "floating shelves with figurines and pastel accessories", "vanity with mirror and pink chair", "Hello Kitty lamp or neon sign", "heart rug or fluffy floor mat", "bow-shaped throw pillows" ], "motion": "box opens, cute Sanrio items explode out and assemble rapidly and precisely", "ending": "soft, cozy Hello Kitty room glowing with pink warmth and charm", "text": "none", "keywords": [ "16:9", "Hello Kitty", "Sanrio", "pastel bedroom", "fast assembly", "no text", "photorealistic", "pink explosion", "cozy kawaii" ] }
Entdecke Kling 4.0 und führende KI-Videomodelle
Mach Kling 4.0 zum Mittelpunkt deines KI-Video-Workflows und vergleiche weitere führende Modelle, wenn ein anderer Stil, eine andere Geschwindigkeit oder ein anderes Budget besser zur Einstellung passt. Erstelle und verwalte alle Ergebnisse in einem gemeinsamen Workspace.
Erstelle jede Art von Video mit Kling 4.0
Nutze Kling 4.0, um von einem geschriebenen Prompt oder Referenzbild zu einem ausgereiften KI-Video mit gezielter Bewegung und Kameraführung zu gelangen.
KLING 4.0 FUNKTIONEN
Erstelle jede Einstellung mit Kling 4.0
Der KI-Videogenerator Kling 4.0 vereint Prompting, Referenzbilder, Bewegungssteuerung, Kamerakontrolle und Export in einem klaren Workflow.
WARUM KLING 4.0
Warum Creator sich für Kling 4.0 entscheiden
Kling 4.0 bietet dir einen fokussierten Weg von der ersten Idee zum fertigen KI-Video.
Kling-4.0-Preise
Wähle monatliche Kling-4.0-Credits für regelmäßiges Erstellen oder ergänze ein einmaliges Credit-Paket, wann immer du mehr Generierungen brauchst.
- Jederzeit kündbar
- Credits-Erstattung bei fehlgeschlagener Generierung
- Sicherer Checkout mit Stripe
Basic-Tarif
Zum Ausprobieren eines Trends oder für gelegentliche Clips
Jährliche Abrechnung: 125 $ · du sparst 53,80 $
≈ 1,49 $ pro Kling-Video
- Kein Wasserzeichen
- Kommerzielle Nutzungsrechte
- Priorisierter Support
- Priorisierte Verarbeitungswarteschlange
Pro-Tarif
Für Creator, die jede Woche posten
Jährliche Abrechnung: 243 $ · du sparst 105 $
≈ 0,81 $ pro Kling-Video
- Kein Wasserzeichen
- Kommerzielle Nutzungsrechte
- Priorisierter Support
- Priorisierte Verarbeitungswarteschlange
Studio-Tarif
Bester PreisFür tägliche Produktion und Kundenprojekte
Jährliche Abrechnung: 495 $ · du sparst 213 $
≈ 0,75 $ pro Kling-Video, der niedrigste Preis aller Tarife
- Alles aus Pro
- Priorisierte VerarbeitungswarteschlangeNur Studio
- Persönlicher SupportNur Studio
- 2,2-mal so viele Credits wie Pro
So viel kannst du pro Monat erstellen
Jeweils bis zu dieser Anzahl. Credits gelten für alle Modelle.
Die Anzahl basiert auf der günstigsten Einstellung jedes Modells. Längere Clips, höhere Auflösung und Audio verbrauchen mehr Credits.
Noch nicht bereit zu zahlen? Starte kostenlos.
20 Credits bei der Registrierung plus bis zu 100 weitere pro Woche durch tägliche Check-ins.
KLING 4.0 BEWERTUNGEN
Warum Creator, Marketer und Teams sich für Kling 4.0 entscheiden
KLING 4.0 FAQ
Antworten auf deine Fragen zu Kling 4.0
Antworten zum KI-Videogenerator Kling 4.0, darunter Erstellungsmodi, Credits, kommerzielle Nutzung, Abrechnung und Support.
Kling 4.0 ist ein KI-Videogenerator, der geschriebene Prompts oder Referenzbilder in Videoclips verwandelt. Beschreibe eine Szene oder lade ein Bild hoch, ergänze die gewünschte Bewegung und Kameraführung und lass Kling 4.0 das Video direkt in deinem Browser generieren.
Ja. Jedes neue Kling-4.0-Konto erhält bei der Registrierung Gratis-Credits, sodass du KI-Videogenerierung ausprobieren kannst, bevor du bezahlst. Wechsle zu einem Abo oder kaufe ein einmaliges Credit-Paket, wenn du mehr brauchst.
Mit Kling 4.0 kannst du aus einem Text-Prompt oder Referenzbild cineastische Szenen, Social Clips, Produktvisuals, Konzeptvideos, animierte Kunstwerke und vieles mehr erstellen.
Ja. Kling 4.0 unterstützt Text-zu-Video, um eine Szene aus einem geschriebenen Prompt zu erstellen, und Bild-zu-Video, um ein Referenzbild zu animieren und dabei seine visuelle Richtung beizubehalten.
Kling 4.0 nutzt ein einfaches Credit-System. Die Abos Basic, Pro und Studio gewähren in jedem Abrechnungszeitraum Credits, und einmalige Pay-as-you-go-Pakete ermöglichen dir, bei Bedarf aufzuladen. Jede Generierung verbraucht Credits abhängig vom gewählten Modell und den Einstellungen.
Abo-Credits von Kling 4.0 gelten für den aktuellen Abrechnungszeitraum und werden bei der Verlängerung erneuert. Separat gekaufte Pay-as-you-go-Credits verfallen nie.
Ja. Du kannst deinen Kling-4.0-Tarif jederzeit über die Preisseite oder das Abrechnungsportal ändern oder kündigen. Dein aktueller Tarif bleibt bis zum Ende des Abrechnungszeitraums aktiv.
Ja. Mit Kling 4.0 generierte Videos kannst du für Marketing, Social Content, Produkte und Kundenprojekte nutzen. Kommerzielle Nutzungsrechte sind in jedem Tarif enthalten.
Kling 4.0 vereint Text-zu-Video, Bild-zu-Video, Prompt-Hilfe, Bewegungssteuerung und Kamerakontrolle in einem schlanken Workflow, sodass du eine Einstellung entwickeln kannst, ohne mehrere separate Tools zusammenzustellen.
Da Kling-4.0-Credits digitale Güter sind, die sofort genutzt werden können, sind Käufe grundsätzlich nicht erstattungsfähig. Bei einem Abrechnungsfehler schreib an support@kling-4.co.
Ja. Kontaktiere das Kling-4.0-Team unter support@kling-4.co für Produkthilfe, Generierung in großem Umfang oder einen individuellen Enterprise-Tarif.
Starte jetzt mit Kling 4.0
Verwandle deinen nächsten Prompt oder dein nächstes Bild mit Kling 4.0 in ein KI-Video. Erstelle ein Konto, sichere dir Gratis-Credits und generiere deinen ersten Clip in wenigen Minuten.
