{ "shot": { "composition": "wide establishing shots transitioning to medium orbit and macro close-up", "lens": "24mm for wide interior, 50mm for orbit, 90mm macro for device", "frame_rate": "30fps standard with subtle ramping during gesture moments", "camera_movement": "smooth orbital tracking around subject, gentle push-in for close-up" }, "subject": { "description": "androgynous individual interacting with futuristic home interface", "wardrobe": "monochromatic high-tech loungewear with subtle metallic textures", "props": "transparent ripple-reactive interfaces, glass-like control device" }, "scene": { "location": "suspended apartment overlooking neon cyberpunk cityscape", "time_of_day": "twilight", "environment": "minimalist architecture with panoramic windows, glowing neon haze outside" }, "visual_details": { "action": "gestures in air controlling environment, responsive lighting, final close-up of device", "special_effects": "holographic UI, liquid ripple transitions, adaptive lighting", "hair_clothing_motion": "minimal motion, soft fabric flow with elegant gesturing" }, "cinematography": { "lighting": "ambient interior glow with reactive accents, neon reflections", "color_palette": "cool cyans, deep purples, soft whites with glass highlights", "tone": "elevated, futuristic, serene" }, "audio": { "music": "ambient synthwave with digital chimes and subtle builds", "ambient": "soft city hum, electronic interface whispers", "sound_effects": "gesture-triggered whooshes, soft chime on logo", "mix_level": "refined spatial mix with immersive clarity" }, "dialogue": { "character": "", "line": "", "subtitles": false } }
Kling 4.0 : générateur de vidéos IA
Kling 4.0 est un générateur de vidéos IA qui transforme prompts et images en clips vidéo soignés. Dirigez la scène, le mouvement et la caméra, puis créez en ligne avec des crédits gratuits.
GALERIE VIDÉO KLING 4.0
Découvrez ce que les créateurs réalisent avec Kling 4.0
Parcourez des exemples de vidéos IA Kling 4.0 et ouvrez n'importe quel clip pour étudier son prompt. Réutilisez-le, puis ajustez le sujet, le mouvement, la caméra et le style pour créer votre propre version.
Cinematic long shot with forward tracking: In a frozen wasteland under a black sky filled with auroras, a small squad treks across an ice ridge, their footsteps crunching over ancient wreckage. Wind howls. One pauses, raising a scope. In the valley below: dozens of beasts, dormant, coiled around a shattered mech carrier. The camera slowly tracks forward as the squad descends each step heavy, uncertain. Then one of the creatures stirs. Its eyes glow. Others follow. The ice begins to crack beneath their feet. The camera pulls upward as all hell breaks loose, beasts charging up the slope, soldiers scrambling, rifles lighting up the darkness in staccato bursts.
{ "shot": { "type": "single", "camera_motion": "slow top-down crane descend with subtle push-in (no cuts)", "loop_hint": "hold final 6 frames for seamless autoplay" }, "subject": { "character": "blonde woman with a single back braid, wearing a flowing black evening dress with thigh-high slit; barefoot; goddess-ritual vibe", "pose": "arms outstretched overhead touching a luminous golden arc; head bowed slightly", "expression": "calm, reverent focus", "wardrobe_motion": "fabric breathes gently; hem sways from faint updraft" }, "scene": { "environment": "black void stage with sparse floating dust motes", "hero_prop": "crescent-like golden light arc above her hands (liquid-light ribbon)", "fx": ["soft volumetric glow", "micro-particle drift", "subtle heat shimmer near arc"], "time_of_day": "timeless night" }, "visual_details": { "beats": [ { "time": "0.0-2.4", "action": "Camera descends from above; subject silhouette resolves; dormant gold arc begins to glimmer as hands make contact.", "focus": "top-down framing, shoulders and braid highlighted" }, { "time": "2.4-5.4", "action": "Arc brightens and bends smoothly into a perfect crescent; light blooms along her arms; dust motes orbit slowly.", "focus": "rim highlights on skin; gentle lens bloom on the arc" }, { "time": "5.4-8.0", "action": "She rises a few centimeters (levitation hint) while arc hums and stabilizes; fabric lifts softly; camera finishes push-in and settles for loop.", "focus": "hero tableau centered; clean negative space around figure" } ] }, "cinematography": { "lens": "portrait 65–85mm feel, shallow depth (f/2.0)", "framing": "centered vertical figure; arc sits just above frame midline; low key with strong speculars", "exposure": "protect highlights on arc, maintain true blacks; mild roll-off on skin", "post": "cinematic contrast; glow bloom on arc; very light film grain; negligible chromatic aberration" }, "audio": { "fx": [ "low airy shimmer tied to the arc brightness", "soft cloth rustle on levitation", "sub-bass swell at 5.4s" ], "music": "minimal drone in D minor, barely rising toward the final hold", "dialogue": "none" }, "color_palette": { "primary": "molten gold (#F5C76A)", "secondary": "amber highlights (#D69B3A)", "accents": "skin neutrals with warm rim", "background": "pure black (#000000)" }, "physics_rules": [ "dust motes drift on gentle convection; no chaotic turbulence", "cloth responds to continuous mild updraft; inertia preserved", "arc emits soft light that illuminates nearby skin and fabric with inverse-square falloff" ], "visual_rules": [ "no text, captions, or watermarks", "keep background clean; no extra props", "avoid camera shake and excessive bloom; preserve detail in highlights", "maintain elegant anatomy and natural hand poses" ], "negative_prompt": [ "cartoonish rendering", "overexposed arc clipping", "banding or posterization in blacks", "extra limbs or finger artifacts", "busy background", "harsh color shifts (green, magenta)" ], "metadata": { "mood": "sacred, poised, ascendant", "platform_goal": "high-readability loop thumbnail with bright gold arc framing the centered subject" } }
{ "shot": { "composition": "tight rear POV shot directly behind frantic bee, wings vibrating violently in frame", "lens": "GoPro ultra-wide with extreme distortion to amplify speed", "frame_rate": "180fps with ramping slow-motion bursts on near collisions", "camera_movement": "hyper-fast forward rush with jitter, mimicking chaotic flight path" }, "subject": { "description": "bee racing full throttle through university corridors in panic, wings shaking violently", "wardrobe": "", "props": "students dodging aside, papers and books scattering, doors slamming open" }, "scene": { "location": "endless university hallway with fluorescent lights and lockers", "time_of_day": "midday rush, crowded corridors", "environment": "blurred faces of surprised students, moving obstacles flying past in streaks" }, "visual_details": { "action": "bee blasts forward in straight chaotic line, barely missing heads and shoulders, narrowly escaping slamming doors and spinning around obstacles", "special_effects": "extreme motion blur, speed warp trails, shockwave distortion around wings, lights streaking by" }, "cinematography": { "lighting": "harsh fluorescent lighting flickering as speed distorts space", "color_palette": "cool whites, blurred neon streaks, chaotic color flashes from student clothing", "tone": "frenetic, high-adrenaline, disorienting" }, "audio": { "music": "fast EDM with rising tempo and heavy drops synced to near misses", "ambient": "chaotic corridor reverberation fading under speed", "sound_effects": "intense buzzing amplified, violent whooshes, crashes and startled shouts passing rapidly", "mix_level": "overwhelming immersive mix, pushing speed sensation" } }
{ "shot": { "composition": "medium-wide shot with claymation-style depth and handcrafted textures", "lens": "50mm virtual stop-motion lens with slight fisheye distortion", "frame_rate": "12fps to mimic traditional claymation pacing", "camera_movement": "slow dolly push-in toward Bilbo, with sudden tilt up on dragon reveal" }, "subject": { "description": "claymation Bilbo Baggins, wide-eyed and trembling, tiptoes across a mountain of gold", "wardrobe": "tiny sculpted wool cloak, clay sword, hand-textured curls", "props": "glittered clay coins, oversized goblets, clay Arkenstone glowing subtly" }, "scene": { "location": "Smaug’s hoarded treasure hall under the Lonely Mountain", "time_of_day": "dim cavern lit by fire-glow and scattered treasure reflections", "environment": "clay-crafted columns, soot-blackened walls, gold piles molded with finger prints" }, "visual_details": { "action": "Bilbo freezes as a low rumble shakes the hoard and a massive clay claw emerges", "special_effects": "stop-motion fire breath effect using layered painted cellophane, glowing eyes frame-by-frame animated", "hair_clothing_motion": "subtle, jittery frame-to-frame cloak motion and expressive clay eye shifts" }, "cinematography": { "lighting": "warm clay-fire bounce lighting mixed with cool cavern shadows", "color_palette": "burnt oranges, muted browns, deep shadows, with gold shimmer", "tone": "tense, handcrafted, whimsically eerie" }, "audio": { "music": "orchestral clay percussion and slow string plucks with echo", "ambient": "distant rumbling, coin shifts, a single deep dragon breath", "sound_effects": "creaky stop-motion footsteps, crackling treasure slide", "mix_level": "ambience forward with subtle music underlay" }, "dialogue": { "character": "Smaug (claymation voice)", "line": "I smell you, thief... Do not think you can hide from me.", "subtitles": false } }
{ "shot": { "composition": "top-down spinning claymation shot of the Endurance aligning with the docking station", "lens": "virtual macro lens with slight barrel distortion for handmade effect", "frame_rate": "12fps with deliberate clay flicker", "camera_movement": "rotational tracking around the spinning ships, tightening as docking nears" }, "subject": { "description": "claymation Cooper in a sculpted flight suit, intensely controlling the Endurance as it rotates into place", "wardrobe": "tiny molded astronaut suit with moving clay tubes and helmet visor reflections", "props": "hand-sculpted console with blinking lights, rotating docking clamps, clay ring segments" }, "scene": { "location": "orbit above a stylized black hole with painted light swirl backdrop", "time_of_day": "deep space — star-speckled black with ambient glow from distant galaxy", "environment": "floating clay debris, sculpted ring shadows, mini clay model of Gargantua in the distance" }, "visual_details": { "action": "the ships spin faster, Cooper aligns them with pinpoint timing, the clamps connect in a satisfying clay click", "special_effects": "hand-drawn star trails, layered glow from the black hole, clay particles flung by centrifugal motion", "hair_clothing_motion": "helmet strap sways inside the capsule, clay fingers twitch on the controls" }, "cinematography": { "lighting": "subtle clay studio-style lighting with harsh contrast from the black hole side", "color_palette": "matte black, dusty gray, and blue glow tones with bursts of warm orange during connection", "tone": "intense, handcrafted, suspenseful" }, "audio": { "music": "claypipe organ version of Interstellar theme with chime loops", "ambient": "muted beeps, radio static, deep space hum", "sound_effects": "clicking clay clamps, creaky plastic panels, muffled breathing inside helmet", "mix_level": "music builds to climax with sound FX punched forward during final lock" }, "dialogue": { "character": "Cooper (claymation voice)", "line": "Hold on... we’re going to dock manually.", "subtitles": false } }
{ "shot": { "composition": "sweeping wide claymation shot of the Hogwarts Express approaching the castle", "lens": "virtual tilt-shift clay camera with exaggerated depth", "frame_rate": "12fps classic stop-motion pace", "camera_movement": "dolly shot following train, crane-style tilt up to reveal clay Hogwarts" }, "subject": { "description": "claymation Harry Potter leaning out of the train window, eyes wide with wonder", "wardrobe": "miniature sculpted robes, scarf with moving clay fringe, round glasses molded on", "props": "clay owl in cage, sculpted suitcase with spellbooks, hand-shaped wand in pocket" }, "scene": { "location": "Hogwarts Express track curving beside a clay river, leading to Hogwarts castle on a hill", "time_of_day": "twilight with fading sculpted sky gradients", "environment": "rolling clay hills, fiber-clouds on strings, flickering castle windows made of translucent clay" }, "visual_details": { "action": "train puffs clay steam as Harry gazes at the glowing castle, cloak fluttering slightly", "special_effects": "stop-motion light flickers in the windows, twinkling stars added frame-by-frame", "hair_clothing_motion": "Harry’s hair shifts subtly between frames, scarf bobs in the wind" }, "cinematography": { "lighting": "soft clay-style ambient lighting with glowing castle highlights", "color_palette": "deep blues, warm golds, and hand-painted brick reds", "tone": "magical, nostalgic, hand-crafted" }, "audio": { "music": "gentle clay-bell chimes and whimsical glockenspiel melody", "ambient": "train wheels clacking, faint owl hoot, breeze on the hill", "sound_effects": "soft clay footsteps, luggage bump, magical sparkle twinkles", "mix_level": "music-forward mix with delicate ambient textures" }, "dialogue": { "character": "Harry Potter (child voice, claymation-style)", "line": "Is that... Hogwarts?", "subtitles": false } }
A man runs down a dark alley at night with a gun in his hand. Handheld 35mm medium shot tracks behind him, then whip-pans as he checks a corner. Dim streetlights, rising steam, cold breath. Slow motion pulse as he lifts the gun. He mutters, “Of course it had to be this alley…”
{ "shot": { "composition": "fragmented pieces of a PS5 DualSense controller assembling mid-air with zero-gravity motion and explosive impact points", "lens": "35mm virtual lens with fast rack focus and shallow depth of field on each part", "frame_rate": "1000fps during slow-motion assembly, 60fps in between", "camera_movement": "ultra-dynamic orbital spins, snap-zooms on triggers, inside-out fly-through of the controller body, ending in hard push-in on the completed device" }, "subject": { "description": "PS5 DualSense controller forming from raw floating components — triggers, face buttons, analog sticks, haptic core — coming together with sonic force", "wardrobe": "", "props": "transparent trigger shells, vibrating actuator module, light bar strip, PlayStation symbols spinning before locking into buttons" }, "scene": { "location": "digital void resembling a dark console startup space with particle fog and ambient grid lighting", "time_of_day": "stylized tech-space", "environment": "hovering digital dust, low-lying mist, energy lines pulsing with every part assembled" }, "visual_details": { "action": "each piece enters frame like a precision missile, locking into place with sonic booms — thumbsticks spiral in, faceplate slams down with micro-explosions of light, final PlayStation logo burns in at the center — controller lands on glass surface, sending out shock ripples and lighting up its LEDs", "special_effects": "light trail streaks, magnetic snap FX, glitch pulses, haptic vibration simulated in slow motion, LED ignition flare", "hair_clothing_motion": "" }, "cinematography": { "lighting": "pulsed spotlight bursts from above and below, reflective surfaces bouncing light off every plastic curve", "color_palette": "ice white, midnight black, pulse blue, reactive neon flares", "tone": "tech-futuristic, powerful, sleek" }, "audio": { "music": "cinematic synthwave with layered build-ups and sharp percussive drops", "ambient": "low digital hum, frequency sweeps, energy pulses rising", "sound_effects": "clicks, pressure pops, deep magnetic lock-ins, startup chime reimagined as an impact sting", "mix_level": "studio-grade mix with 3D stereo positioning, sharp highs for clicks and wide low-end on impacts" }, "dialogue": { "character": "", "line": "", "subtitles": false } }
{ "description": "Photorealistic cinematic shot of an empty pastel-pink bedroom with white wood floors and soft daylight streaming in. A sealed Hello Kitty box with a pink bow sits in the center. It wiggles, then bursts open in a bright, sparkly puff. The room transforms instantly No text.", "style": "photorealistic cinematic", "camera": "fixed wide angle, front-facing for symmetrical reveal", "lighting": "soft, diffused natural light with subtle pink glow accents", "room": "blank pastel bedroom transformed into a Hello Kitty sanctuary", "elements": [ "Hello Kitty box (logo and bow visible)", "Hello Kitty bedding and pillows", "plushies (Hello Kitty, My Melody, Cinnamoroll, Kuromi)", "wall art or framed posters", "floating shelves with figurines and pastel accessories", "vanity with mirror and pink chair", "Hello Kitty lamp or neon sign", "heart rug or fluffy floor mat", "bow-shaped throw pillows" ], "motion": "box opens, cute Sanrio items explode out and assemble rapidly and precisely", "ending": "soft, cozy Hello Kitty room glowing with pink warmth and charm", "text": "none", "keywords": [ "16:9", "Hello Kitty", "Sanrio", "pastel bedroom", "fast assembly", "no text", "photorealistic", "pink explosion", "cozy kawaii" ] }
Découvrez Kling 4.0 et les meilleurs modèles vidéo IA
Faites de Kling 4.0 le cœur de votre workflow vidéo IA, puis comparez d'autres modèles de pointe quand un style, une vitesse ou un budget différent convient mieux au plan. Créez et gérez tous vos résultats dans un espace de travail commun.
Créez tous types de vidéos avec Kling 4.0
Utilisez Kling 4.0 pour passer d'un prompt écrit ou d'une image de référence à une vidéo IA soignée, avec un mouvement et une caméra maîtrisés.
FONCTIONNALITÉS DE KLING 4.0
Créez chaque plan avec Kling 4.0
Le générateur de vidéos IA Kling 4.0 réunit prompts, images de référence, direction du mouvement, contrôle de la caméra et export dans un workflow de création clair.
POURQUOI KLING 4.0
Pourquoi les créateurs choisissent Kling 4.0
Kling 4.0 vous offre un parcours direct, de la première idée à la vidéo IA finalisée.
Tarifs Kling 4.0
Choisissez des crédits Kling 4.0 mensuels pour créer régulièrement, ou ajoutez un pack de crédits unique quand il vous faut plus de générations.
- Résiliable à tout moment
- Crédits remboursés en cas d'échec d'une génération
- Paiement sécurisé avec Stripe
Forfait Basic
Pour tester une tendance ou créer un clip de temps en temps
Facturé 125 $US par an · vous économisez 53,80 $US
≈ 1,49 $US par vidéo Kling
- Sans filigrane
- Droits d'utilisation commerciale
- Support prioritaire
- File de traitement prioritaire
Forfait Pro
Pour les créateurs qui publient chaque semaine
Facturé 243 $US par an · vous économisez 105 $US
≈ 0,81 $US par vidéo Kling
- Sans filigrane
- Droits d'utilisation commerciale
- Support prioritaire
- File de traitement prioritaire
Forfait Studio
Meilleur rapport qualité-prixPour la production quotidienne et les projets clients
Facturé 495 $US par an · vous économisez 213 $US
≈ 0,75 $US par vidéo Kling, le prix le plus bas de tous les forfaits
- Tout le forfait Pro
- File de traitement prioritaireStudio uniquement
- Support dédiéStudio uniquement
- 2,2x les crédits du forfait Pro
Ce que vous pouvez créer chaque mois
Jusqu'à ce nombre pour chaque type. Les crédits fonctionnent sur tous les modèles.
Les volumes sont calculés avec le réglage le moins coûteux de chaque modèle. Les clips plus longs, une résolution plus élevée et l'audio consomment plus de crédits.
Pas encore prêt à payer ? Commencez gratuitement.
20 crédits à l'inscription, plus jusqu'à 100 de plus chaque semaine grâce au check-in quotidien.
AVIS SUR KLING 4.0
Pourquoi créateurs, marketeurs et équipes choisissent Kling 4.0
FAQ KLING 4.0
Vos questions sur Kling 4.0, nos réponses
Réponses sur le générateur de vidéos IA Kling 4.0 : modes de création, crédits, usage commercial, facturation et support.
Kling 4.0 est un générateur de vidéos IA qui transforme des prompts écrits ou des images de référence en clips vidéo. Décrivez une scène ou importez une image, ajoutez le mouvement et la direction de caméra souhaités, et laissez Kling 4.0 générer la vidéo dans votre navigateur.
Oui. Chaque nouveau compte Kling 4.0 reçoit des crédits gratuits à l'inscription, pour essayer la génération vidéo par IA avant de payer. Passez à un abonnement ou achetez un pack de crédits unique quand il vous en faut plus.
Avec Kling 4.0, vous pouvez créer des scènes cinématographiques, des clips pour les réseaux sociaux, des visuels produits, des vidéos conceptuelles, des illustrations animées et bien plus, à partir d'un prompt ou d'une image de référence.
Oui. Kling 4.0 prend en charge le text-to-video pour créer une scène à partir d'un prompt écrit, et l'image-to-video pour animer une image de référence en préservant sa direction visuelle.
Kling 4.0 utilise un système de crédits simple. Les abonnements Basic, Pro et Studio attribuent des crédits à chaque cycle de facturation, et les packs uniques Pay-as-you-go permettent de recharger au besoin. Chaque génération consomme des crédits selon le modèle et les réglages choisis.
Les crédits d'abonnement Kling 4.0 sont valables pendant le cycle de facturation en cours et se renouvellent à chaque échéance. Les crédits Pay-as-you-go achetés séparément n'expirent jamais.
Oui. Vous pouvez modifier ou résilier votre forfait Kling 4.0 à tout moment depuis la page des tarifs ou le portail de facturation. Votre forfait actuel reste actif jusqu'à la fin de la période de facturation.
Oui. Les vidéos que vous générez avec Kling 4.0 vous appartiennent pour vos campagnes marketing, contenus sociaux, produits et projets clients. Les droits d'utilisation commerciale sont inclus dans chaque forfait.
Kling 4.0 réunit text-to-video, image-to-video, aide à l'écriture de prompts, direction du mouvement et contrôle de la caméra dans un seul workflow simplifié : vous développez un plan sans assembler plusieurs outils.
Les crédits Kling 4.0 étant des biens numériques utilisables immédiatement, les achats ne sont généralement pas remboursables. En cas d'erreur de facturation, écrivez à support@kling-4.co pour obtenir de l'aide.
Oui. Contactez l'équipe Kling 4.0 à support@kling-4.co pour une aide sur le produit, des générations à grand volume ou un forfait entreprise sur mesure.
Commencez à créer avec Kling 4.0
Transformez votre prochain prompt ou image en vidéo IA avec Kling 4.0. Créez un compte, récupérez vos crédits gratuits et générez votre premier clip en quelques minutes.
