{ "shot": { "composition": "wide establishing shots transitioning to medium orbit and macro close-up", "lens": "24mm for wide interior, 50mm for orbit, 90mm macro for device", "frame_rate": "30fps standard with subtle ramping during gesture moments", "camera_movement": "smooth orbital tracking around subject, gentle push-in for close-up" }, "subject": { "description": "androgynous individual interacting with futuristic home interface", "wardrobe": "monochromatic high-tech loungewear with subtle metallic textures", "props": "transparent ripple-reactive interfaces, glass-like control device" }, "scene": { "location": "suspended apartment overlooking neon cyberpunk cityscape", "time_of_day": "twilight", "environment": "minimalist architecture with panoramic windows, glowing neon haze outside" }, "visual_details": { "action": "gestures in air controlling environment, responsive lighting, final close-up of device", "special_effects": "holographic UI, liquid ripple transitions, adaptive lighting", "hair_clothing_motion": "minimal motion, soft fabric flow with elegant gesturing" }, "cinematography": { "lighting": "ambient interior glow with reactive accents, neon reflections", "color_palette": "cool cyans, deep purples, soft whites with glass highlights", "tone": "elevated, futuristic, serene" }, "audio": { "music": "ambient synthwave with digital chimes and subtle builds", "ambient": "soft city hum, electronic interface whispers", "sound_effects": "gesture-triggered whooshes, soft chime on logo", "mix_level": "refined spatial mix with immersive clarity" }, "dialogue": { "character": "", "line": "", "subtitles": false } }
Kling 4.0 AI 동영상 생성기
Kling 4.0은 텍스트 프롬프트와 이미지를 완성도 높은 동영상 클립으로 바꿔 주는 AI 동영상 생성기입니다. 장면, 움직임, 카메라를 연출하고 무료 크레딧으로 온라인에서 바로 만들어 보세요.
KLING 4.0 동영상 갤러리
크리에이터들이 Kling 4.0으로 만든 작품
Kling 4.0 AI 동영상 예시를 둘러보고 클립을 열어 프롬프트를 살펴보세요. 프롬프트를 재사용한 뒤 피사체, 움직임, 카메라 연출, 스타일을 조정해 나만의 버전을 만들 수 있습니다.
Cinematic long shot with forward tracking: In a frozen wasteland under a black sky filled with auroras, a small squad treks across an ice ridge, their footsteps crunching over ancient wreckage. Wind howls. One pauses, raising a scope. In the valley below: dozens of beasts, dormant, coiled around a shattered mech carrier. The camera slowly tracks forward as the squad descends each step heavy, uncertain. Then one of the creatures stirs. Its eyes glow. Others follow. The ice begins to crack beneath their feet. The camera pulls upward as all hell breaks loose, beasts charging up the slope, soldiers scrambling, rifles lighting up the darkness in staccato bursts.
{ "shot": { "type": "single", "camera_motion": "slow top-down crane descend with subtle push-in (no cuts)", "loop_hint": "hold final 6 frames for seamless autoplay" }, "subject": { "character": "blonde woman with a single back braid, wearing a flowing black evening dress with thigh-high slit; barefoot; goddess-ritual vibe", "pose": "arms outstretched overhead touching a luminous golden arc; head bowed slightly", "expression": "calm, reverent focus", "wardrobe_motion": "fabric breathes gently; hem sways from faint updraft" }, "scene": { "environment": "black void stage with sparse floating dust motes", "hero_prop": "crescent-like golden light arc above her hands (liquid-light ribbon)", "fx": ["soft volumetric glow", "micro-particle drift", "subtle heat shimmer near arc"], "time_of_day": "timeless night" }, "visual_details": { "beats": [ { "time": "0.0-2.4", "action": "Camera descends from above; subject silhouette resolves; dormant gold arc begins to glimmer as hands make contact.", "focus": "top-down framing, shoulders and braid highlighted" }, { "time": "2.4-5.4", "action": "Arc brightens and bends smoothly into a perfect crescent; light blooms along her arms; dust motes orbit slowly.", "focus": "rim highlights on skin; gentle lens bloom on the arc" }, { "time": "5.4-8.0", "action": "She rises a few centimeters (levitation hint) while arc hums and stabilizes; fabric lifts softly; camera finishes push-in and settles for loop.", "focus": "hero tableau centered; clean negative space around figure" } ] }, "cinematography": { "lens": "portrait 65–85mm feel, shallow depth (f/2.0)", "framing": "centered vertical figure; arc sits just above frame midline; low key with strong speculars", "exposure": "protect highlights on arc, maintain true blacks; mild roll-off on skin", "post": "cinematic contrast; glow bloom on arc; very light film grain; negligible chromatic aberration" }, "audio": { "fx": [ "low airy shimmer tied to the arc brightness", "soft cloth rustle on levitation", "sub-bass swell at 5.4s" ], "music": "minimal drone in D minor, barely rising toward the final hold", "dialogue": "none" }, "color_palette": { "primary": "molten gold (#F5C76A)", "secondary": "amber highlights (#D69B3A)", "accents": "skin neutrals with warm rim", "background": "pure black (#000000)" }, "physics_rules": [ "dust motes drift on gentle convection; no chaotic turbulence", "cloth responds to continuous mild updraft; inertia preserved", "arc emits soft light that illuminates nearby skin and fabric with inverse-square falloff" ], "visual_rules": [ "no text, captions, or watermarks", "keep background clean; no extra props", "avoid camera shake and excessive bloom; preserve detail in highlights", "maintain elegant anatomy and natural hand poses" ], "negative_prompt": [ "cartoonish rendering", "overexposed arc clipping", "banding or posterization in blacks", "extra limbs or finger artifacts", "busy background", "harsh color shifts (green, magenta)" ], "metadata": { "mood": "sacred, poised, ascendant", "platform_goal": "high-readability loop thumbnail with bright gold arc framing the centered subject" } }
{ "shot": { "composition": "tight rear POV shot directly behind frantic bee, wings vibrating violently in frame", "lens": "GoPro ultra-wide with extreme distortion to amplify speed", "frame_rate": "180fps with ramping slow-motion bursts on near collisions", "camera_movement": "hyper-fast forward rush with jitter, mimicking chaotic flight path" }, "subject": { "description": "bee racing full throttle through university corridors in panic, wings shaking violently", "wardrobe": "", "props": "students dodging aside, papers and books scattering, doors slamming open" }, "scene": { "location": "endless university hallway with fluorescent lights and lockers", "time_of_day": "midday rush, crowded corridors", "environment": "blurred faces of surprised students, moving obstacles flying past in streaks" }, "visual_details": { "action": "bee blasts forward in straight chaotic line, barely missing heads and shoulders, narrowly escaping slamming doors and spinning around obstacles", "special_effects": "extreme motion blur, speed warp trails, shockwave distortion around wings, lights streaking by" }, "cinematography": { "lighting": "harsh fluorescent lighting flickering as speed distorts space", "color_palette": "cool whites, blurred neon streaks, chaotic color flashes from student clothing", "tone": "frenetic, high-adrenaline, disorienting" }, "audio": { "music": "fast EDM with rising tempo and heavy drops synced to near misses", "ambient": "chaotic corridor reverberation fading under speed", "sound_effects": "intense buzzing amplified, violent whooshes, crashes and startled shouts passing rapidly", "mix_level": "overwhelming immersive mix, pushing speed sensation" } }
{ "shot": { "composition": "medium-wide shot with claymation-style depth and handcrafted textures", "lens": "50mm virtual stop-motion lens with slight fisheye distortion", "frame_rate": "12fps to mimic traditional claymation pacing", "camera_movement": "slow dolly push-in toward Bilbo, with sudden tilt up on dragon reveal" }, "subject": { "description": "claymation Bilbo Baggins, wide-eyed and trembling, tiptoes across a mountain of gold", "wardrobe": "tiny sculpted wool cloak, clay sword, hand-textured curls", "props": "glittered clay coins, oversized goblets, clay Arkenstone glowing subtly" }, "scene": { "location": "Smaug’s hoarded treasure hall under the Lonely Mountain", "time_of_day": "dim cavern lit by fire-glow and scattered treasure reflections", "environment": "clay-crafted columns, soot-blackened walls, gold piles molded with finger prints" }, "visual_details": { "action": "Bilbo freezes as a low rumble shakes the hoard and a massive clay claw emerges", "special_effects": "stop-motion fire breath effect using layered painted cellophane, glowing eyes frame-by-frame animated", "hair_clothing_motion": "subtle, jittery frame-to-frame cloak motion and expressive clay eye shifts" }, "cinematography": { "lighting": "warm clay-fire bounce lighting mixed with cool cavern shadows", "color_palette": "burnt oranges, muted browns, deep shadows, with gold shimmer", "tone": "tense, handcrafted, whimsically eerie" }, "audio": { "music": "orchestral clay percussion and slow string plucks with echo", "ambient": "distant rumbling, coin shifts, a single deep dragon breath", "sound_effects": "creaky stop-motion footsteps, crackling treasure slide", "mix_level": "ambience forward with subtle music underlay" }, "dialogue": { "character": "Smaug (claymation voice)", "line": "I smell you, thief... Do not think you can hide from me.", "subtitles": false } }
{ "shot": { "composition": "top-down spinning claymation shot of the Endurance aligning with the docking station", "lens": "virtual macro lens with slight barrel distortion for handmade effect", "frame_rate": "12fps with deliberate clay flicker", "camera_movement": "rotational tracking around the spinning ships, tightening as docking nears" }, "subject": { "description": "claymation Cooper in a sculpted flight suit, intensely controlling the Endurance as it rotates into place", "wardrobe": "tiny molded astronaut suit with moving clay tubes and helmet visor reflections", "props": "hand-sculpted console with blinking lights, rotating docking clamps, clay ring segments" }, "scene": { "location": "orbit above a stylized black hole with painted light swirl backdrop", "time_of_day": "deep space — star-speckled black with ambient glow from distant galaxy", "environment": "floating clay debris, sculpted ring shadows, mini clay model of Gargantua in the distance" }, "visual_details": { "action": "the ships spin faster, Cooper aligns them with pinpoint timing, the clamps connect in a satisfying clay click", "special_effects": "hand-drawn star trails, layered glow from the black hole, clay particles flung by centrifugal motion", "hair_clothing_motion": "helmet strap sways inside the capsule, clay fingers twitch on the controls" }, "cinematography": { "lighting": "subtle clay studio-style lighting with harsh contrast from the black hole side", "color_palette": "matte black, dusty gray, and blue glow tones with bursts of warm orange during connection", "tone": "intense, handcrafted, suspenseful" }, "audio": { "music": "claypipe organ version of Interstellar theme with chime loops", "ambient": "muted beeps, radio static, deep space hum", "sound_effects": "clicking clay clamps, creaky plastic panels, muffled breathing inside helmet", "mix_level": "music builds to climax with sound FX punched forward during final lock" }, "dialogue": { "character": "Cooper (claymation voice)", "line": "Hold on... we’re going to dock manually.", "subtitles": false } }
{ "shot": { "composition": "sweeping wide claymation shot of the Hogwarts Express approaching the castle", "lens": "virtual tilt-shift clay camera with exaggerated depth", "frame_rate": "12fps classic stop-motion pace", "camera_movement": "dolly shot following train, crane-style tilt up to reveal clay Hogwarts" }, "subject": { "description": "claymation Harry Potter leaning out of the train window, eyes wide with wonder", "wardrobe": "miniature sculpted robes, scarf with moving clay fringe, round glasses molded on", "props": "clay owl in cage, sculpted suitcase with spellbooks, hand-shaped wand in pocket" }, "scene": { "location": "Hogwarts Express track curving beside a clay river, leading to Hogwarts castle on a hill", "time_of_day": "twilight with fading sculpted sky gradients", "environment": "rolling clay hills, fiber-clouds on strings, flickering castle windows made of translucent clay" }, "visual_details": { "action": "train puffs clay steam as Harry gazes at the glowing castle, cloak fluttering slightly", "special_effects": "stop-motion light flickers in the windows, twinkling stars added frame-by-frame", "hair_clothing_motion": "Harry’s hair shifts subtly between frames, scarf bobs in the wind" }, "cinematography": { "lighting": "soft clay-style ambient lighting with glowing castle highlights", "color_palette": "deep blues, warm golds, and hand-painted brick reds", "tone": "magical, nostalgic, hand-crafted" }, "audio": { "music": "gentle clay-bell chimes and whimsical glockenspiel melody", "ambient": "train wheels clacking, faint owl hoot, breeze on the hill", "sound_effects": "soft clay footsteps, luggage bump, magical sparkle twinkles", "mix_level": "music-forward mix with delicate ambient textures" }, "dialogue": { "character": "Harry Potter (child voice, claymation-style)", "line": "Is that... Hogwarts?", "subtitles": false } }
{ "shot": { "composition": "fragmented pieces of a PS5 DualSense controller assembling mid-air with zero-gravity motion and explosive impact points", "lens": "35mm virtual lens with fast rack focus and shallow depth of field on each part", "frame_rate": "1000fps during slow-motion assembly, 60fps in between", "camera_movement": "ultra-dynamic orbital spins, snap-zooms on triggers, inside-out fly-through of the controller body, ending in hard push-in on the completed device" }, "subject": { "description": "PS5 DualSense controller forming from raw floating components — triggers, face buttons, analog sticks, haptic core — coming together with sonic force", "wardrobe": "", "props": "transparent trigger shells, vibrating actuator module, light bar strip, PlayStation symbols spinning before locking into buttons" }, "scene": { "location": "digital void resembling a dark console startup space with particle fog and ambient grid lighting", "time_of_day": "stylized tech-space", "environment": "hovering digital dust, low-lying mist, energy lines pulsing with every part assembled" }, "visual_details": { "action": "each piece enters frame like a precision missile, locking into place with sonic booms — thumbsticks spiral in, faceplate slams down with micro-explosions of light, final PlayStation logo burns in at the center — controller lands on glass surface, sending out shock ripples and lighting up its LEDs", "special_effects": "light trail streaks, magnetic snap FX, glitch pulses, haptic vibration simulated in slow motion, LED ignition flare", "hair_clothing_motion": "" }, "cinematography": { "lighting": "pulsed spotlight bursts from above and below, reflective surfaces bouncing light off every plastic curve", "color_palette": "ice white, midnight black, pulse blue, reactive neon flares", "tone": "tech-futuristic, powerful, sleek" }, "audio": { "music": "cinematic synthwave with layered build-ups and sharp percussive drops", "ambient": "low digital hum, frequency sweeps, energy pulses rising", "sound_effects": "clicks, pressure pops, deep magnetic lock-ins, startup chime reimagined as an impact sting", "mix_level": "studio-grade mix with 3D stereo positioning, sharp highs for clicks and wide low-end on impacts" }, "dialogue": { "character": "", "line": "", "subtitles": false } }
{ "description": "Photorealistic cinematic shot of an empty pastel-pink bedroom with white wood floors and soft daylight streaming in. A sealed Hello Kitty box with a pink bow sits in the center. It wiggles, then bursts open in a bright, sparkly puff. The room transforms instantly No text.", "style": "photorealistic cinematic", "camera": "fixed wide angle, front-facing for symmetrical reveal", "lighting": "soft, diffused natural light with subtle pink glow accents", "room": "blank pastel bedroom transformed into a Hello Kitty sanctuary", "elements": [ "Hello Kitty box (logo and bow visible)", "Hello Kitty bedding and pillows", "plushies (Hello Kitty, My Melody, Cinnamoroll, Kuromi)", "wall art or framed posters", "floating shelves with figurines and pastel accessories", "vanity with mirror and pink chair", "Hello Kitty lamp or neon sign", "heart rug or fluffy floor mat", "bow-shaped throw pillows" ], "motion": "box opens, cute Sanrio items explode out and assemble rapidly and precisely", "ending": "soft, cozy Hello Kitty room glowing with pink warmth and charm", "text": "none", "keywords": [ "16:9", "Hello Kitty", "Sanrio", "pastel bedroom", "fast assembly", "no text", "photorealistic", "pink explosion", "cozy kawaii" ] }
Kling 4.0과 주요 AI 동영상 모델 살펴보기
Kling 4.0을 AI 동영상 워크플로의 중심에 두고, 숏에 맞는 스타일, 속도, 예산이 필요할 때는 다른 주요 모델과 비교해 보세요. 모든 결과를 하나의 공유 워크스페이스에서 만들고 관리할 수 있습니다.
Kling 4.0으로 모든 종류의 동영상 만들기
Kling 4.0으로 글로 쓴 프롬프트나 참조 이미지에서 의도한 움직임과 카메라 연출을 갖춘 완성도 높은 AI 동영상을 만들어 보세요.
KLING 4.0을 선택하는 이유
크리에이터가 Kling 4.0을 선택하는 이유
Kling 4.0은 첫 아이디어부터 완성된 AI 동영상까지 이어지는 집중된 제작 흐름을 제공합니다.
Kling 4.0 요금제
꾸준한 제작에는 월간 Kling 4.0 크레딧을, 더 많은 생성이 필요할 때는 일회성 크레딧 팩을 선택하세요.
- 언제든지 해지 가능
- 생성 실패 시 크레딧 환불
- Stripe를 통한 안전한 결제
Basic 요금제
트렌드를 시도하거나 가끔 클립을 만드는 분께
연 US$125 청구 · US$53.80 절약
Kling 동영상 1개당 약 US$1.49
- 워터마크 없음
- 상업적 이용 권한
- 우선 지원
- 우선 처리 대기열
Pro 요금제
매주 콘텐츠를 게시하는 크리에이터를 위해
연 US$243 청구 · US$105 절약
Kling 동영상 1개당 약 US$0.81
- 워터마크 없음
- 상업적 이용 권한
- 우선 지원
- 우선 처리 대기열
Studio 요금제
최고의 가성비매일 제작과 클라이언트 작업을 하는 분께
연 US$495 청구 · US$213 절약
Kling 동영상 1개당 약 US$0.75, 모든 요금제 중 최저가
- Pro의 모든 혜택 포함
- 우선 처리 대기열Studio 전용
- 전담 지원Studio 전용
- Pro 대비 2.2배 크레딧
매월 만들 수 있는 양
각 항목별 최대 생성 수입니다. 크레딧은 모든 모델에서 사용할 수 있습니다.
각 모델의 최저 크레딧 설정을 기준으로 계산했습니다. 더 긴 클립, 더 높은 해상도, 오디오를 사용하면 크레딧이 더 소모됩니다.
아직 결제할 준비가 안 되셨나요? 무료로 시작하세요.
가입 시 20 크레딧, 그리고 매일 출석 체크로 매주 최대 100 크레딧을 추가로 받을 수 있습니다.
KLING 4.0 사용 후기
크리에이터, 마케터, 팀이 Kling 4.0을 선택하는 이유
KLING 4.0 자주 묻는 질문
Kling 4.0에 관한 질문과 답변
제작 모드, 크레딧, 상업적 이용, 결제, 고객 지원 등 Kling 4.0 AI 동영상 생성기에 대한 답변입니다.
Kling 4.0은 글로 쓴 프롬프트나 참조 이미지를 동영상 클립으로 바꿔 주는 AI 동영상 생성기입니다. 장면을 설명하거나 이미지를 업로드하고, 원하는 움직임과 카메라 연출을 추가하면 Kling 4.0이 브라우저에서 동영상을 생성합니다.
네. 새로 가입한 모든 Kling 4.0 계정에 무료 크레딧이 지급되므로 결제 전에 AI 동영상 생성을 체험해 볼 수 있습니다. 더 필요하면 구독으로 업그레이드하거나 일회성 크레딧 팩을 구매하세요.
Kling 4.0으로 텍스트 프롬프트나 참조 이미지에서 시네마틱 장면, 소셜 클립, 제품 비주얼, 콘셉트 영상, 애니메이션 아트워크 등을 만들 수 있습니다.
네. Kling 4.0은 글로 쓴 프롬프트로 장면을 만드는 텍스트-동영상 변환과, 참조 이미지의 비주얼 방향을 유지하면서 움직임을 더하는 이미지-동영상 변환을 모두 지원합니다.
Kling 4.0은 간단한 크레딧 시스템을 사용합니다. Basic, Pro, Studio 구독은 결제 주기마다 크레딧을 지급하며, 일회성 종량제 팩으로 필요할 때 충전할 수 있습니다. 각 생성에는 선택한 모델과 설정에 따라 크레딧이 사용됩니다.
Kling 4.0 구독 크레딧은 현재 결제 주기 동안 유효하며 갱신 시 새로 충전됩니다. 별도로 구매한 종량제 크레딧은 만료되지 않습니다.
네. 요금제 페이지나 결제 포털에서 언제든지 Kling 4.0 요금제를 변경하거나 해지할 수 있습니다. 현재 요금제는 결제 기간이 끝날 때까지 유지됩니다.
네. Kling 4.0으로 생성한 동영상은 마케팅, 소셜 콘텐츠, 제품, 클라이언트 작업에 자유롭게 사용할 수 있습니다. 모든 요금제에 상업적 이용 권한이 포함되어 있습니다.
Kling 4.0은 텍스트-동영상 변환, 이미지-동영상 변환, 프롬프트 가이드, 움직임 연출, 카메라 제어를 하나의 간결한 워크플로로 통합해, 여러 도구를 조합하지 않고도 숏을 완성할 수 있게 해 줍니다.
Kling 4.0 크레딧은 즉시 사용할 수 있는 디지털 상품이므로 구매 후에는 원칙적으로 환불되지 않습니다. 결제 오류가 발생한 경우 support@kling-4.co로 이메일을 보내 주세요.
네. 제품 관련 도움, 대량 생성, 맞춤형 엔터프라이즈 요금제가 필요하시면 support@kling-4.co로 Kling 4.0 팀에 문의해 주세요.
Kling 4.0으로 제작을 시작하세요
Kling 4.0으로 다음 프롬프트나 이미지를 AI 동영상으로 바꿔 보세요. 계정을 만들고 무료 크레딧을 받아 몇 분 만에 첫 클립을 생성할 수 있습니다.
